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PIBC Game Rules

  1. No running on the greens.

  2. No 'burnt ends' - jack is to be repositioned on 2-metre mark.

  3. During pairs and triples games, in every end each skip can visit the head only once. Leads and seconds cannot visit the head.

  4. Before you take a heavy shot (a firing or running shot), give proper notice to all bowlers at the other end so nobody will be hurt.

  5. Do not shout or make excessive noise that will disturb other bowlers

  6. Please keep the pace of the game at a reasonable speed to ensure the game is finished on time.

  7. Only members can spare. A player can spare for another player in a league for a maximum of 4 games only.

  8. A spare cannot skip without the permission of the opposing skip.

  9. Club officials and game conveners are NOT responsible for finding spares.

  10. If a spare cannot be found, contact the opposing skip to reschedule if possible. If a spare or rescheduling cannot be arranged, that team will default for zero points and minus 10 shots.

  11. If there is no agreement between opposing players on a measurement, a third party is to be requested to measure. The decision of the third party is final. 

  12. WHILE PLAYING AUSSIE PAIRS:

  • Both players must walk to the head together.

  • During the course of every end, each team has only one chance to visit the head, no matter what position.

14.  RULES FOR PLAYING 2 AGAINST 3 IN A TRIPLES GAME

  • The team with 2 players - lead plays 4 bowls, skip plays 3 bowls

  • The team with 3 players - leads and second plays 2 bowls each, skip plays 3 bowls

  • Scoring - the team with 2 players needs to deduct 25% off their actual score.

©️ 2025 Pacific Indoor Bowls Club, Vancouver, British Columbia, Canada / Contact Webmaster
We acknowledge and respect that PIBC is situated on unceded traditional territories of the Musqueam, Squamish and Tsleil-Waututh Nations
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